local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1
L0_1 = {}
L0_1.MainID = 19068
L0_1.ActorAlias = "19068"
L1_1 = {}
L1_1.q1906801 = 1906801
L1_1.q1906802 = 1906802
L1_1.q1906803 = 1906803
L1_1.q1906804 = 1906804
L1_1.q1906806 = 1906806
L1_1.q1906808 = 1906808
L1_1.q1906809 = 1906809
L1_1.q1906811 = 1906811
L1_1.q1906805 = 1906805
L1_1.q1906810 = 1906810
L1_1.q1906807 = 1906807
L0_1.SubIDs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.id = 1027
L2_1.alias = "Npc1027"
L2_1.script = "Actor/Npc/TempNPC"
L3_1 = sceneData
L4_1 = L3_1
L3_1 = L3_1.GetDummyPoint
L5_1 = 3
L6_1 = "Q19067BeiyaNoel"
L3_1 = L3_1(L4_1, L5_1, L6_1)
L2_1.point = L3_1
L1_1.Npc1027DataBeiya = L2_1
L2_1 = {}
L2_1.id = 140101
L2_1.alias = "Npc140101"
L2_1.script = "Actor/Npc/TempNPC"
L3_1 = sceneData
L4_1 = L3_1
L3_1 = L3_1.GetDummyPoint
L5_1 = 3
L6_1 = "Q19069Beiya"
L3_1 = L3_1(L4_1, L5_1, L6_1)
L2_1.point = L3_1
L1_1.Npc140101DataGive = L2_1
L2_1 = {}
L2_1.id = 1027
L2_1.alias = "Npc1027"
L2_1.script = "Actor/Npc/TempNPC"
L3_1 = sceneData
L4_1 = L3_1
L3_1 = L3_1.GetDummyPoint
L5_1 = 3
L6_1 = "Q19068BeiyaLunchRoute2"
L3_1 = L3_1(L4_1, L5_1, L6_1)
L2_1.point = L3_1
L1_1.Npc1027DataLunch = L2_1
L2_1 = {}
L2_1.id = 140101
L2_1.alias = "Npc140101"
L2_1.script = "Actor/Npc/TempNPC"
L3_1 = sceneData
L4_1 = L3_1
L3_1 = L3_1.GetDummyPoint
L5_1 = 3
L6_1 = "Q19070BeiyaTryBeiya"
L3_1 = L3_1(L4_1, L5_1, L6_1)
L2_1.point = L3_1
L1_1.Npc140101DataTry = L2_1
L2_1 = {}
L2_1.id = 1027
L2_1.alias = "Npc1027"
L2_1.script = "Actor/Npc/TempNPC"
L3_1 = sceneData
L4_1 = L3_1
L3_1 = L3_1.GetDummyPoint
L5_1 = 3
L6_1 = "Q19070BeiyaTryNoel"
L3_1 = L3_1(L4_1, L5_1, L6_1)
L2_1.point = L3_1
L1_1.Npc1027DataTry = L2_1
L2_1 = {}
L2_1.id = 1027
L2_1.alias = "Npc1027"
L2_1.script = "Actor/Npc/TempNPC"
L3_1 = sceneData
L4_1 = L3_1
L3_1 = L3_1.GetDummyPoint
L5_1 = 1004
L6_1 = "Q19068DateBENoel"
L3_1 = L3_1(L4_1, L5_1, L6_1)
L2_1.point = L3_1
L1_1.Npc1027DataBE = L2_1
L2_1 = {}
L2_1.id = 140301
L2_1.alias = "Npc140301"
L2_1.script = "Actor/Npc/TempNPC"
L3_1 = sceneData
L4_1 = L3_1
L3_1 = L3_1.GetDummyPoint
L5_1 = 3
L6_1 = "Q20517_Quinn_InitPos"
L3_1 = L3_1(L4_1, L5_1, L6_1)
L2_1.point = L3_1
L1_1.Npc140301Data = L2_1
L2_1 = {}
L2_1.id = 20218
L2_1.alias = "NPC20218"
L2_1.script = "Actor/Npc/TempNPC"
L3_1 = sceneData
L4_1 = L3_1
L3_1 = L3_1.GetDummyPoint
L5_1 = 1004
L6_1 = "Q19068DateNotebook"
L3_1 = L3_1(L4_1, L5_1, L6_1)
L2_1.point = L3_1
L1_1.Npc20218Data = L2_1
L0_1.Npcs = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = sceneData
L4_1 = L3_1
L3_1 = L3_1.GetDummyPoint
L5_1 = 3
L6_1 = "Q19068BeiyaLunchRoute1"
L3_1 = L3_1(L4_1, L5_1, L6_1)
L3_1 = L3_1.pos
L4_1 = sceneData
L5_1 = L4_1
L4_1 = L4_1.GetDummyPoint
L6_1 = 3
L7_1 = "Q19068BeiyaLunchRoute2"
L4_1 = L4_1(L5_1, L6_1, L7_1)
L4_1 = L4_1.pos
L5_1 = sceneData
L6_1 = L5_1
L5_1 = L5_1.GetDummyPoint
L7_1 = 3
L8_1 = "Q19068BeiyaLunchRoute3"
L5_1 = L5_1(L6_1, L7_1, L8_1)
L5_1 = L5_1.pos
L6_1 = sceneData
L7_1 = L6_1
L6_1 = L6_1.GetDummyPoint
L8_1 = 3
L9_1 = "Q19068BeiyaLunchRoute4"
L6_1, L7_1, L8_1, L9_1 = L6_1(L7_1, L8_1, L9_1)
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L2_1[6] = L8_1
L2_1[7] = L9_1
L1_1.RoutePointsData = L2_1
L2_1 = {}
L2_1.point_id = 1
L2_1.scene_id = 3
L2_1.pos = "Q19068BeiyaLunchRoute2"
L1_1.TransmitPointLunch = L2_1
L2_1 = {}
L2_1.narratorId = 1906807
L2_1.pauseLen = 10
L2_1.resumeLen = 5
L2_1.tag = "Story"
L1_1.NarratorAfterLunch = L2_1
L2_1 = {}
L2_1.narratorId = 1906809
L2_1.pauseLen = 10
L2_1.resumeLen = 5
L2_1.tag = "Story"
L1_1.NarratorLibrary = L2_1
L0_1.Datas = L1_1
return L0_1
